I guess this is my best work. Based on the Valpara�so circuit that I made 2 years
ago. Building Textures by Enocell/TeamDeath and some by me. Trees from Spring
Fever track. (That trees gives a really nice look to the track :-) Excellent to
race on. The updated version (1.2) make this track available for RnR racing. This
is not exactly Valpara�so, it just an idea.. Version 1.2 has more "blockers
shortcuts" (for RnR). Cope and Mal liked this one. Valpara�so Racing (Circuit) Fast lap : 00:36.63 by SLO_Fila Garage Settings : 1300 s/s Uploaded 2007-08-11(v1.0) - 2007-08-24 (v1.2) Size 818Kb(v1.0) - 895Kb(v1.2) ZIP file Featured on the STL list (mtm2.com - SLO) Review - Download |
Tracks |
�2008 Kmaster - Thanks to Phineus for hosting |
Rio Bio Bio |
Well, this is my first uploaded track, not my first track. In fact, this is, like, my 20th track. I can't remember
the textures' name, but I'm pretty sure that they were made by Malibu350. (EDIT
: Rock Ridge textures, that's it.) And that means they weren't ripped from
another track. (It's a miracle, folks!) hehe. Back in those days, using the
MDMRE's Bin replacer, Paint Shop Pro 3 & Traxx 1.4 downloaded from the Malibu350's
T-N-T, downloading trucks from the Beek's trucklot and downloading tracks
from the MTMG track list. A weird track, difficult to race on but it's always
fun to try. "Rio" means "river" FYI. 7 on the suck meter. Version 2 Test your limits! - Rio Bio Bio (Circuit) Fast lap : 1:22.77 by SLO_COPE Garage Settings : 1000 m/s Uploaded 2003-10-11 Size 292Kb ZIP file Download |
Bigvalout City |
My first uploaded city-track. This is my 4th city, not my first as you may think...
The first one was named Pernake City (yeah, like Enocell's masterpiece, Perkane
City) I think I still have the TXX file, The second was Pernake City 2, Another
extremely rare track. I lost the TXX and the POD file of that track but I
still have an image of that track (in my mind lol). There was a picture of me in
that track! Plus a graveyard and a junkyard heh. The third was Sidewinder City
(Yeah, just like the microsoft's joysticks) Very cool city. I still have the
POD file. Someday I'll release it (so you guys can laught...) Well, this city is
a weird combination of Perkane city/City Attack textures/models and some Fly!
buildings (thanks to Phin for that) This track has 3 differents versions. The
original Pod-zipped, A non pod-zipped version (the "fixed" version, but there isn't
really big fixes) and one with a extra village, "The beach". Oh well. Bigvalout
means : "Big Valpara�so Outdoors" Cool huh? Bigvalout City, The Original (Rally) Fast lap : 2:34.04 by SLO_COPE Garage Settings : 1300 m/s Uploaded 2003-10-16 Size 2059Kb ZIP file Download |
My Little Beach Track |
LOL What a stupid name. I took it from a commercial of "My Little Pony" (i'm not
kidding) I made this track in one day! Isn't that cool? Hm.. No is not. Mat-Allum
liked this one. Textures from Laguna Seca CPR track. Palm Trees from Banana
Boat track. That's all. 8 on the suck meter. My Little Beach Track (Circuit/Arena) Fast lap : 00:33.42 by SLO_SCATTER Garage Settings : 600 m/s Uploaded 2003-12-09 Size 512Kb ZIP file Download |
My second uploaded city-track. Thanks to Mat-Allum (Tarres) for the cool textures.
This track gets a little difficult to race on. There's a Skatepark on the downtown
and yeah, the same Fly! buildings. La Placilla is actually a village, not
a city. A very ugly village from the suburbs of Valpara�so. I just liked the name
cuz there's no translation for that, "La Placilla", Maybe "The Placilla" could
be a good translation. There's two versions of this track. The original, you
can find it on mtm2.com and the other with minor fixes that never got released.
Like a Month of hard work, fighting with Traxx. This track still very difficult
to race on, but you can have lots of fun if you do some CnR or RnR racing...
maybe. I won't race on it anyway lol. La Placilla (Rally) Fast lap : 2:03.83 by SLO_COPE Garage Settings : 1500 m/s Uploaded 2004-03-29 Size 1762Kb ZIP file Download |
La Placilla City |
Based on the city where I live, this is, like, my first track that is cool to race
on. Short (VERY short) and neat. Trees from Spring Fever track. Roads/Buildings
texures by Enocell. Some buildings textures are made by me. The Checkpoint model
is a repaint of ??? made by me. This track may work fine in 4x4 Evo. 5 on
the suck meter. Valpara�so (Circuit) Fast lap : 00:26.53 by SLO_COPE Garage Settings : 1100 s/s Uploaded 2004-09-13 Size 881Kb ZIP file Download |
Valpara�so |
Rute 756 Jam |
A Jam? Yeah! By "jam" I mean a car jam, not a monster jam, this race is not a drag
(thank god). Pretty cool track.Took me about 2 days to finish this track. Happy
Crushin! 8 on the suck meter. Rute 756 Jam (Circuit) Fast lap : 1:13.56 by SLO_COPE Garage Settings : 2000 m/s Uploaded 2004-09-13 Size 2004-09-13 Kb ZIP file Download |
Monstruck City |
The nightmare of a racer : this track. This track has 3 versions. One huge city that
even got a snow-city, a port-town and more stuff. Never got released cuz i
forgot the groundbox limit!. The other is the "utra-laggy" version that you can
still find in mtm2.com, since Phineus is still too lazy to remove it. There's
other version, without Bigfoot5 and all those many-vertex models to make the track
run faster that was uploaded on 2008, it's tagged as circuit but is a rally..
Still a very good-loking track. " Monstruck means Monster Truck, if ya didn't
notice, then, the track should be named "Monster Truck City" but that's kinda
lame. Monstruck City (Rally) Fast lap : 4:01.75 by SLO_COPE Garage Settings : 1600 m/s Uploaded 2004-09-13 (original) 2008-05-20 (fixed) Size 8643Kb (original) 8414k (fixed) ZIP file Download Map |
I think this is my coolest rally city-track ever. It has Grand Theft Auto (GTA) textures
converted by me and road textures from Alphaville by Phineus. (used under
license, thanks Phin!) Grand Theft Auto textures, Enocell models, BananaBoat
track trees. First version has a lame blink 182 song on it. Second version has
no song but some extra textures and cool stuff. And again, seems like Phin forgot
to delete the older version. Radio City (Rally) Fast lap : 4:41.01 by SLO_COPE (b182 version) Garage Settings : 1800 s/s (b182 version) Uploaded 2005-05-13 (b182 version) 2008-05-20 Size 5713Kb (b182 version) 8414kb ZIP file Review - Download Map |
Radio City |
Valpara�so Racing |
My Little Beach Track '07 |
A a pretty hardcore track, but fun to race on. No speed, just acceleration. So my
"suggested settings" are 600 m/s. It may conflict with the original track (my
little beach track) if they get podded together. All the textures/models are from
the original 2003's track. 4 on the suck meter. My Little Beach Track (Circuit) Fast lap : 00:38.96 by SLO_COPE Garage Settings : 600 m/s Uploaded 2007-08-18 Size 418Kb ZIP file Download |
Rage� |
An example of Fury� Models and textures on MTM2. Just that. Lame and boring. Models
and Textures converted by me from Fury� (Terminal Reality game) Egypt level.
8 on the suck meter. Rage� (Circuit) Uploaded 2008-05-20 Size 597k ZIP file Download |
Made in 2007, I found this track in some old backups. This track wasn't intended to be released, but what the hell. I decided to fix some minor AI problems and upload it on MTM2.com. My intention was to make a CART precision racing-like track. All models from CPR. Textures from C98 (The same used in CPR) Yomega and Phin liked this one. Monster Precision Racing (Circuit) Fast lap : 1:08.93 by Phineus Garage settings : 1400 m s Uploaded 2008-05-13 Size 1140k ZIP file Featured on the STL list (mtm2.com) Download |
Monster Precision Racing |
Can you handle the pain? Tortuous hardcore MTM1 track. Totally compatible with MTM2. Track originally made on early 2007. I lost the POD file of Torture Track 1 so forget about that one :( Textures and Models are all from MTM1. Have fun! Torture Track 2 (Circuit) Fast lap : 1:31.36 by Phineus Garage settings ; 1100 m s Uploaded 2008-05-20 Size 579k ZIP file Download |
Torture Track 2 |
Circuits/Rallies - Rumbles |
Deathway |
The original concept was made by monster_mora, after he sent me this video. A slide show of the Bolivian "Death Road". Deah road seems to be a more apropiate name, isn't it? Hehe anyway. Hardcore track. Drive carefully, really really carefully, if you fall out of the road dont even try to go back by your own, just call the heli. Deathway (Rally) Fast lap : 1:38.01 by Phineus Garage Settings : 1500 m/s Uploaded 2008-08-23 Size 611Kb ZIP file Review - Download |
Route 77 |
Mora and I had made some south american bus-replicas.. and we needed a realistic
track in which we could take screenshot for out buses. Well, here's the result.
The first track designed for bus racing. Huge & realistic track. Route 77 (Rally) Garage Settings : 1700 s/s Uploaded 2009-07-30 Size 1886kb ZIP file Review - Download Map |
Slayer's Rooftop Nightmare |
Slayer gave me the idea of making a track in which you have to jump of the roof of
every building in the city... taking some inspiration from a Carmageddon II mission.
It doesn't look like the Carma2 city nor the mission but... it is as difficult
as this track. It takes some time to learn where to land and where to go.
Slayer's Rooftop Nightmare (Circuit) Garage Settings : 900 s/s Uploaded 2009-08-02 Size 677kb ZIP file Download |
Torture Track 3 |
So I thought you guys needed a more hardcore track to race on... Oh yes! someone
had to bring back all the cruelty of MTM1, the crushable cars, the insane ramps,
logs on theroad, falling signs, annoying collisionable trees... I'm bored of
all the straight-awayracing.. �let's bring back all the narrow turns and big bumps!�
I made this one for SP tourneys as the "mystery track". Torture Track 3 (Circuit) Fast lap : 2:40.32 by SLO_Scatter Garage settings : 1500 m s Uploaded 2009-05-09 Size 556k ZIP file Download Map |
Valpara�so at Night |
This track is based (it's based on that track, but it's not the same!) on the original
Valpara�so Racing (v1.2), track that I made in 2007. Everything from Valpo
racing was repainted by me, to make it look like "at night", execept the lightpoles,
the checkpoint dir signs, the cones and the port cranes.The idea came when
I was talking to Phin about Alphaville and the way it handles the darker textures,
without being really "at night" (without using the "night" weather) Valpara�so at Night (Circuit) Fast lap : 0:54.83 by SLO_Fila Garage settings : 1500 m s Uploaded 2008-07-27 Size 895k ZIP file Download Map |